A possession based graphical roguelike
MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.
The game itself is written in Python and is thus available on many platforms, including Windows, Linux and OSX. The source code is also available for modding and learning purposes.
- Possess your enemy and gain their strengths and skills
- Dynamic music system with more frenetic music to accompany action
- Line of sight and fog of war systems
- A total of 15 monsters to defeat and 10 skills to unlock
- Randomly generated dungeon floors are different every time
- 12 floors before the final boss, but goes on as long as you want after
- Single-file save and resume
- Permanent death, if you die your save is gone (save-scumming is available)
- Full options menu including key rebinding
MidBoss is free for download and open source! Current version is 0.5 beta, released on 2 February 2013. Check the forums for announcements, follow @Enichan on Twitter for real-time updates, or add my blog to your RSS feed. Windows: [ main | mirror ]
Linux/Mac/Other: [ main | mirror ] (requires Python 2.7 and Pygame)
Source: [ main | mirror ]
If you enjoy the game's music, you might like to download the OST.
Initially MidBoss was developed over the course of three days for Ludum Dare #25, designed around the theme 'You Are the Villain'. People thought it was fun, and so afterwards it was cleaned up and developed further.
Drop by the MidBoss Forums and tell us how much you hate skeletons!
If you enjoyed MidBoss and are interested in seeing other games developed by me, I'll be participating in One Game a Month this year. To follow my monthly progress see my 1GAM profile. You can also follow progress on Project Drake, a long term project featuring action RPG gameplay in fully randomly generated fantasy worlds.